We looked at how computers do not make mistakes - any problems being the fault of the programmer and not the actual computer itself. This linked to the fact that to make things work , there must be a procedure. This is a set of instructions or rules that a central processing unit (CPU) can store. We were then introduced to various programmable toys including Beebots, Pixies and Pippins!!
Great fun!
At KS1 the National Curriculum states that pupils need to "give direct signals or commands that produce a variety of outcomes" which reflects an awareness that control is part of every day life.
We also had some experience with data loggers and digital microscopes that can enhance lessons across the curriculum. When a digital microscope is attached to an IWB, the whole class can see whats happening.
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